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Collision Course Download Utorrent Xbox 360

Updated: Mar 13, 2020





















































About This Game Please Note: In it's current state the game is a sandbox experience taking place on a portion of the larger map we will expand into. Currently there are a handful of optional placeholder missions so you're free to explore. It's pretty bare bones right now but there is still a lot of fun to be had exploring and interacting with the AI. We'll be adding additional objectives/missions and story line elements in the future. See the roadmap below for more planned features.A comet is hurtling toward earth! Sneak, scavenge and blast your way through an immersive prehistoric world filled with Humans, Dinosaurs, Droids and Mother Nature’s fury!After traveling back in time 70 million years and crash landing you'll need to try to return to your own time before disaster strikes. Fortunately, a lot of spaceship debris is littered about with weapons, gear and items to assist you along the way to ease the difficulties of the journey. As you progress you'll begin to unravel the circumstances that brought you there. However, you are up against your shipmates who will also be struggling to survive and make it home before the impending apocalypse arrives.And of course, various dinosaur species will be roaming the landscape looking for their last meal, will it be you?Key Features in Current Release:Unscripted AI to AI InteractionsEnvironmental hazards like Earthquakes, small Comet Impacts, Lava FlowsImmersive Open World Prehistoric LandscapeBasic Survival ElementsWeather SystemDismemberment & Death AnimationsExplorable CavesBasic Crafting System w/Meat Cooking24 Hour Time of Day with Multiple DaysDinosaurs in this first release include:UtahraptorTRexSpinosaurusCeratosaurusStegosaurusXenoceratopsBrachiosaurusAlligatorsCompsognathusLeaellynasauraBaby UtahraptorsDevelopment Roadmap:This list is to provide a general idea of things we are working towards. Some items here may be removed, modified or added in the future:More Dinosaurs as well as other prehistoric animalsExpanded Story Elements and Gameplay ObjectivesMore Items, Weapons and GearIncrease the amount of ship debris and explorable interiorsAI recruitment and basic control over AISteamworks Integration with StatsImproved AI, Animations, SoundImproved and Expanded UI/MenuImproved Crafting SystemExpand Map Area and Flora varietyImproved Weather SystemImprovements to Time of Day & LightingMore environmental hazards(Tar Pits, Geysers, etc)General Optimizations 7aa9394dea Title: Collision CourseGenre: Action, Adventure, Indie, Early AccessDeveloper:CrynosaursPublisher:CrynosaursRelease Date: 7 Jan, 2017 Collision Course Download Utorrent Xbox 360 The 'game' runs like crap, even on low settings. But that's not the worst part of the 'game'. The worst thing is: there is NOTHING to do. The graphics are great (what do you expect from CryEngine?) but that is all positive there is to say about this 'game'.Uninstalled it after 10 minutes.. Das hat richtig Potential. Ist schon gut gelungen. An der Perfamance könnte man noch arbeiten und ein Coop bis zu 4 spieler wäre cool. Dinosaurs! Still waiting for that triple A Jurassic Park first person adventure to be a reality... in the mean time, this will have to suffice, although I can't say that I've really invested all that much into this game.. But the graphics really get the idea across that it could very easily turn into a great adventure game.. Bug first 1 min into game that broke it for me... ingame mouse sensitivity is different to consoles sensitivity e.g move around with mouse to shoot set sensitivty.... its good... but then open container.... sensitivity over 9000. So far loving it, just needs more dinosaur variety. Hope the developer puts spinosaurus into the game and would like to see dinosaurs in groups and different sizes/skin colors and make the map a bit bigger.-PROS- beauitful forests/scenery -amazing dinosaur models, t rex looks pretty much like Rexy from JP-Scary. Unlike Ark where you run into a dino every sec, Once I finally ran into a T-rex, it made my heart race like hell lol(hide at night) it gets pretty dark and freaky-Love the weapons scattered all over the mapCONS-needs more dinosaur variety: Personally would add Spino, Brachiosaurs and would love to see a Titanoboa if possible, would add to some scary lake scenarios to it.-Map Needs to be bigger, and some places are bland in that they need to be filled with grass a bit more and vegetation.-More weaponsNeeds more caves for hiding at night or some bases to be hidden in to be safe.Overall game is AMAZING! Personally prefer it over Ark, that game ruins the suprise element because you run into a damn dinosaur every damn sec! Anyways The developer should definattly countinue this game, I can just picture what they final result will be if they keep at it! Dont abadoned this game like all the other amazing projects left behind! This will stand out if you keep at it! Love it!. Total bare bones here. So far it only shows potential without showing much else. I wandered around a bit. Got eaten a few times. Felt very paranoid at every little sound, which was a good thing.I'll thumb it up for now based on the potential. Will update this review as the game updates.. More content then Stomping Land. More dinos then stomping land. More survival elements then Stomping Land. No tedious grind like Ark. Better performence then Ark.More immersive eviroment than Ark. Solid raw gameplay.Very fair price.After the few hours of playing, I have already had so many memorable moments just by exploring the enviroment. The enviroment is very immersive, all the bare bone features are here and functioning. The ai is compentent and dangerous. For a new early access game that is very imperresive. Overall, if the devolopers abandoned this game tommarrow, I feel like I got my $10 worth.. Enjoying this game - very nice even for its current pre-alpha development.Its has some bugs - yes and some crashes sometimes but lot of fun for just $10 USD.Highly detailed world and quite a challenge to survive for more than a day or so..This should only get better and better as the developer seems to post regular updates.. The creepiness is made by the realism. v0.05 Release! (Updated): ***A patch for rain issues has been applied. Please update.***Hey everyone, v0.05 is here!This release includes:XenoceratopsFirst iteration of the Weather System(rain, puddling, lightning, thunder) Known bugs: Right click zooming can be can blurry for some or result in a black screen. Rain will go through escape pods/crashsites. Because of these issues we provided a way for the rain to be disable. Simply add:weatherEffectsEnabled = 0 to Steam/steamapps/common/CollisionCourse/system.cfg- Improved multiple days(Morning Rain, Overcast, Evening Rain, etc)- Many bug fixes including(two potential crashes, a stuttering issue, footstep sound improvements, rending issue causing slight flickering and other performance tweaks)The easiest way to check out the different days is to sleep. When sleeping it will now take you to a new day. To sleep you'll need to build a shelter with thermal shielding. The easiest place to find it is probably at the base of a dead tree hanging out over the pod near the lower crashsite but there are other places of course.As always you'll need to start a new game. Let us know how you like the update or if you find any new issues. Also, thanks everyone for taking the poll. Your feedback is directly shaping future releases!Have a safe and happy holiday weekend!(for those in U.S and Canada at least :) ). v0.09 Released!: Hey Everyone,This release took longer than expected and isn’t quite a large as some in the past, we apologize. We’ve had to take on some additional outside work which has slowed development down. On top of that we also encountered a few setbacks including a hardware failure.It’s true progress has been slower but we’re as excited and motivated as ever to continue development but at this time we’ll need to do it at a pace that can prevent burnout and allows us to keep moving forward. Circumstances may change in the future that permit us to speed up development time again but as of right now this is the only way we can envision a sustainable path to long term success.You, the community have been amazing over the last several years and we hope you’ll understand and stay onboard for the journey, even if it’s a longer one than first anticipated.On the horizon, map expansion is currently underway but could not make it into this update. Several other new items are still in progress and will be featured in v0.1, like a new buildable as well as Prisoner encampments among other things.This release should be the most stable and bug free version yet. Let us know if you’re still seeing any issues, big or small.Release Notes: SpinosaurusSteam Stats & Achievements System(initial version)Increased variety of Prisoner modelsImproved Actor & Item Spawner(should provide a more consistent experience)Fixes for two most common crashes that remained(all crashes are fixed that we are aware of) - This includes the level saving/loading corruption fix. If you are still getting crashing/freezing please let us know. AI Improvements/EnhancementsOptimizations(esp for those Medium settings) - a variety of different optimizations in order to support a larger map areaLighting Improvements20+ Bug Fixes & many other tweaksAs usual, you’ll need to start a new game once updated.. v0.08 Preview: Hey Everyone,We wanted to show off a preview of the new AI recruitment system coming in v0.08 and get your feedback!https://youtu.be/cYuP5QyA9YQ. v0.1 Released!: v0.1 Release Notes- Playable Map Size has doubled!- New Dino Parasaur(Parasaurolophus)- New grasslands/plains area.- Prisoner Encampments with Dedicated Traders- AI Herding System - first iteration, will expand use in future for other herbivores- Snare Craftable - snares can be placed on tree limbs that stick out. Can currently catch humans, utahraptors, leaelly,, baby raptors, compys.- Explosive Tripwire Craftable- 8 new pod locations in new area and 2 new crash sites and a new cave with a cinematic sequence, other hidden secret areas.- Active Volcanic Eruptions- New MedPack item for 25% health boost. New Winch and Sensor items.- Fast Travel - this is done from the map screen by selecting the home/shelter icon(during travel time passes based on distance and thirst, hunger, stamina won't be decremented) Can't fast travel if hostile AI nearby.- New Player hit reactions- New Stats and Achievements and UI Paging- Large number of tweaks and fixes. Containers usable underwater, decrease chances of illness from biting. Fix for a lighting system crash. Ammo is now picked up in hand like other items. Various AI improvements. Selectable POIs, Objectives, and Shelter icons in map screen. New starting pod location and some minor mission changes. Inventory Menu Improvements - gradients & transparency, Player shadow fixes, New Terrain Textures, Herbivore eating anims/ai, decals, many new particle effects, etc.Notes: - Since the game map will be changing so much soon the in game map will be updated in a later release once the map is closer to full completion.- The new area is still a work in progress so things could change a bit in the future. If you happen to see some weird things like floating rocks or anything strange just snag a screenshot and share in steam and we'll get it fixed.- No new missions were added, the first and second missions have just been moved to the new area to encourage exploration. It's also possible to complete the third mission(find comm device) in new area as well.Parasaur HerdTraderParasaurEncampmentMap ExpansionSnareVolcano. v0.09 Preview: Hey Everyone,We thought we'd show off one of the things we're working on for v0.09 and get your feedback. Steamworks integration is now functioning well. Our first step is to utilize the stats system to keep track of a variety of player stats and expose them through the UI. These will persist across updates and playthroughs. In later releases we'll utilize these to build achievements from as well as some other things.Give us some ideas for stats you'd like to see. :)We're also working on several other things which aren't quite ready to show off yet. Two of the most common crashes are now fixed so the game should be a lot more stable. Thanks for everyone who sent us their .dmp files and descriptions which helped us to track these down. We experienced a few setbacks this release which are pushing things back a bit so please bear with us.Thanks Everyone!. Update News: Hey Everyone,We wanted to give you an update and let you know where things are headed with the game.First off, for a number of reasons we’ve decided to hold off on our previously planned spring release.We know this will be disappointing to some but the game is going through a lot of changes and it just doesn’t make sense from a development or game-play perspective for a release right now.With that said, the map expansion is coming along well. We’ve also begun to shift our focus to the final story/missions. We’re implementing a custom sound/music system now and moving toward finishing the script, complete with voice acting.And of course we’re always working on adding new creatures and other content.Progress is slow but steady, we’ve still got a ways to go but we’ll be able to get a release out later this year that is a lot closer to the final version of the game. We'll keep you posted with more details and screenshots as things progress.. Future Development: Hey Everyone,Thanks for being part of the journey this past year, it’s been an exciting one! We wanted to give you an update of what to expect in v0.09 and beyond.We’ve decided to put new missions and story elements on the back burner until we can further expand the map and add more content overall. New dinosaurs, items, features, optimizations and critical bug fixes are all in the works. Expect a short video soon showcasing one of these new features.Once we have the core map, sandbox/survival features, items and AI in place and working good we'll separate the modes and then change our focus to the final story and missions. This may be released in stages or worked on behind closed doors and released all at once. We’re still figuring out the best way to approach it. You may however encounter things in the meantime which may not make complete sense until the story/missions are add to the game. i.e. Places you can’t get into, items that don’t have much use, etc.Also, thanks for all the bug reporting and good ideas, keep it up!. v0.08 Released!: Hey Everyone,Thanks again for hanging in there. This release took a bit longer than we'd planned but we were able to pack in a lot more new content and features than the typical release. We think you'll really enjoy the updates in v0.08. Some of the things in this release: New Large Wreckage Area New Alligator AI AI Recruitment System Several New Missions("Wreck Access" and "Restore Power", at the end of the previous missions) Next Iteration of Map System Waypoint Ability Added(Right Mouse Click) Drag and Drop(Left Mouse Hold) to move map around Added Discovered Points of Interests(POIs) to Map Hunger System - meat, Utahraptor eggs, mushrooms, flowers(small amount) can provide nourishment, more in the future New Gear Canteen, allows for increased water capacity. Boots, allows for more agile movement. Thermal Boots, agile movement + ability to withstand high temperatures. Expanded spawning system to spawn smaller creatures dynamically(bats, salamanders and more) New Crate Containers(replaces old ones) The items they contain are semi-dynamic so each play-through will have some variability of items. New T-Rex Carcass Onscreen HUD updates with hotkey, illness and keycard display(defaulted to on now) Lighting/Shadow and Flashlight Adjustments Various Performance Improvements, Bug Fixes and Adjustments. Some users may notice significant improvements.You'll have to start a New Game with this update and as always we'd appreciate your feedback on everything. Thanks Everyone!. v0.06 Patch: v0.06 PatchFix for a text rendering crashAI fixes for Utahraptor and Ceratosaurus staring without attacking while shootingFix for trade failures & craft failures involving new itemsFix for PDA Screen not appearing after save/loadNew notification message when trying to craft weapon when weapon inventory fullFixed TRex AI to allow pick up and carry/eat of human NPCsAdded missing Solar Cell textureFix for water color/brightnessOther misc fixes and adjustmentsUnfortunately with with patch you'll lose your game save. We try our best not to do this with a patch but in this case we had to, sorry about that. Be sure to turn off auto-update in Steam if you don't want to start things over.Also, thanks for the feedback, videos and logs. They helped us track down several items on this list.

 
 
 

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